Last month during Summer Games Fest we got a look at some of the 400-foot-tall giants that inhabit the world of Immortals of Aveum. Today, with the game out in a little over a month, EA and Ascendant Studios gave a deeper dive into the game’s magic system.
As Ascendant helpfully explain in the blog post accompanying the trailer below, the first-person magical shooter will feature a whole range of sigils, spells, talents, and magical gear to balance, each with their own strengths and weaknesses. They’re also promising a pretty large world to explore, with three hubs and a dozen unique biomes.
It seems like there’s going to be a lot to do, but we’ll find out for sure when Immortals of Aveum arrives on PS5, Xbox Series X, and PC on August 22nd.
PS5 owners can get their hands on another fun, free outfit at launch!
A nostalgic trip back to early Pixar gaming, though held back slightly by clunky controls…
Even when he’s trying to be a hero, Dr. Doom is still quite the villain.
Knowing this game and their Anniversaries…We’re in for some heartbreak.
Another example that shows that Infinity Ward still knows how to do it best.
Here I thought I didn’t have to write about Dragon Ball Xenoverse 2 ever again…
This website uses cookies.