The first is the release of the source code for the following titles Command & Conquer (aka Tiberian Dawn). C&C Red Alert, C&C Renegade, and C&C Generals + Zero Hour. Meaning players will be able to access the literal building blocks of the games without having the decompile executables, making patching and modding a lot more easier.
The second announcement is the addition of Steam Workshop support for the following titles C&C Renegade, C&C Generals & Zero Hour, C&C 3 Tiberium Wars and Kane’s Wrath, C&C Red Alert 3 & Uprising and C&C 4 Tiberian Twilight. The ramifications of this reveal means users can easily publish and discover new maps and mods on the Steam platform.
To close out this series of announcements the team also shared some newly rediscovered footage of early gameplay from C&C Renegade and C&C Generals.
While I’m not exactly a C&C player I certainly can appreciate the fact that EA still had all this data stored and their willingness to make it accessible to the public. While it’s improbable that we’ll be getting a new Command and Conquer game anytime soon, the community will be able to ensure the existing titles in the franchise will have new content to enjoy for years to come.
Command & Conquer Archive Footage from Renegade and Generals
A nostalgic trip back to early Pixar gaming, though held back slightly by clunky controls…
Knowing this game and their Anniversaries…We’re in for some heartbreak.
Another example that shows that Infinity Ward still knows how to do it best.
Here I thought I didn’t have to write about Dragon Ball Xenoverse 2 ever again…
Guess I’m not much of one, given today is the first time I’ve learned of…
It’s pretty criminal how low Slam Tank ranked on this list.
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